Blitzcodebase Code is in the public domain http://www.blitzcodebase.co.uk/ Top Code Snippets en-us BlitzCodeBase 142 25 http://www.blitzcodebase.co.uk http://www.blitzcodebase.co.uk/images/blitzcodebase.gif Oval Point Collision (sqr)... http://www.blitzcodebase.co.uk/11-Oval+Point+Collision+%28sqr%29.html 2007-07-05 GMT Collision in a circle.... Point in rectangle collision (sqr)... http://www.blitzcodebase.co.uk/12-Point+in+rectangle+collision+%28sqr%29.html 2007-07-05 GMT Point in rectangle.... Point in Square Collision (Sqr)... http://www.blitzcodebase.co.uk/13-Point+in+Square+Collision+%28Sqr%29.html 2007-07-05 GMT Point (x,y) Collision in a Square box.... Orbital gravity by stu... http://www.blitzcodebase.co.uk/73-Orbital+gravity+by+stu.html 2007-07-17 GMT Some very simple orbital mechanics with a single planet orbiting a star - then a large number of ... DeltaRoll by Stevie G... http://www.blitzcodebase.co.uk/74-DeltaRoll+by+Stevie+G.html 2007-07-17 GMT Returns the roll angle between two entities... Snap to grid movement by Bill Stanbrook... http://www.blitzcodebase.co.uk/75-Snap+to+grid+movement+by+Bill+Stanbrook.html 2007-07-17 GMT Demonstrates camerapicking a point on a grid and moving an object so that movement is snapped to ... Lib to create an OBB and test if a point or entity is inside its space by Bill Stanbrook... http://www.blitzcodebase.co.uk/76-Lib+to+create+an+OBB+and+test+if+a+point+or+entity+is+inside+its+space+by+Bill+Stanbrook.html 2007-07-17 GMT This lib allows you to create and configure an Oriented Bounding Box (a box that is not locked to... BMax Math Lib v3.0 by Chroma... http://www.blitzcodebase.co.uk/77-BMax+Math+Lib+v30+by+Chroma.html 2007-07-17 GMT This math lib is a drastic speed increase over previous libs. Ive done extensive speed testing in... Triggerplate system for detecting intrusion events by Bill Stanbrook... http://www.blitzcodebase.co.uk/78-Triggerplate+system+for+detecting+intrusion+events+by+Bill+Stanbrook.html 2007-07-17 GMT A simple system for using the Blitz3D collision system to trigger events when a trigger entity pa... Point distance to a Line by Danny... http://www.blitzcodebase.co.uk/79-Point+distance+to+a+Line+by+Danny.html 2007-07-17 GMT Given 2 3d points A and B (that make up for a line-segment) and a point P; this function will ret... Pool Game by Jeppe Nielsen... http://www.blitzcodebase.co.uk/80-+Pool+Game+by+Jeppe+Nielsen.html 2007-07-17 GMT Just a simple pool game I did in two hours. The computer AI still needs some work, but 2 player m... Infinite far clipplane by Devils Child... http://www.blitzcodebase.co.uk/81-+Infinite+far+clipplane+by+Devils+Child.html 2007-07-17 GMT This code creates an infinitive far clipplane.You need to download the direct x 7 dll which is ... Simple Wheel Physics by RoyFerriby... http://www.blitzcodebase.co.uk/82-Simple+Wheel+Physics+by+RoyFerriby.html 2007-07-17 GMT Using Circumference to calculate wheel rotation based on velocity ... NA_ODE by nassimamar... http://www.blitzcodebase.co.uk/83-NA_ODE+by+nassimamar.html 2007-07-17 GMT Nothing special, thought id might contribute some stuff that im currently not using. I mapped mos... Create Tiled Terrain by Leon Drake... http://www.blitzcodebase.co.uk/84-Create+Tiled+Terrain+by+Leon+Drake.html 2007-07-17 GMT This is a code i wrote for my Program to create some water and Terrains. With the ability to use ... Calc terrain height - Ideal for terrain tool by Qimmer... http://www.blitzcodebase.co.uk/85-Calc+terrain+height++Ideal+for+terrain+tool+by+Qimmer.html 2007-07-17 GMT Uses Cos#() to calc the vertex/terrain height for ex. a mountain. Ideal if u want to make a terra... Asteroids FPS by Andy... http://www.blitzcodebase.co.uk/86-Asteroids+FPS+by+Andy.html 2007-07-17 GMT Demonstrates how to make an asteroids game in 3D with a First Person View ... See if an Entity is in View by Berbank... http://www.blitzcodebase.co.uk/87-See+if+an+Entity+is+in+View+by+Berbank.html 2007-07-17 GMT Havent properly checked this yet, but it seems to work.There are other code fragments out there... Cower.Math3D by Noel Cower... http://www.blitzcodebase.co.uk/88-CowerMath3D+by+Noel+Cower.html 2007-07-17 GMT Place this under mod/cower.mod/math3d.mod/math3d.bmxHave fun. ... Non-Type Based Vector Lib by Jonathan Nguyen... http://www.blitzcodebase.co.uk/89-NonType+Based+Vector+Lib+by+Jonathan+Nguyen.html 2007-07-17 GMT Basically instead of having to deal with type declarations (ie. the myVector.Vector) you can use ... 3D math functions by Noel Cower... http://www.blitzcodebase.co.uk/90-3D+math+functions+by+Noel+Cower.html 2007-07-17 GMT Various functions used in Vein R3; if you dont know what it does, chances are you dont need it. ... Rigid Body Simulation by Sweenie... http://www.blitzcodebase.co.uk/91-Rigid+Body+Simulation+by+Sweenie.html 2007-07-17 GMT This is the beginning of a simple Rigid Body simulation in Blitz.No collisions so far.(So the d... simple ball physics by bradford6... http://www.blitzcodebase.co.uk/92-simple+ball+physics+by+bradford6.html 2007-07-17 GMT Types and simple ball physics... Useful functions... http://www.blitzcodebase.co.uk/128-Useful+functions.html 2008-05-05 GMT Here are some random functions that many people find very useful, but have to look up everytime t...