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GNet framework by Ghost Dancer

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Author: Archive | Viewed: 1289 times | Language: BlitzMax | Category: Multiplayer Code
Author Comments:
This has been written to make it as easy as possible to add networking code to your games. There are two parts: 1. The main include file 2. A simple example of how to use it You should not need to modify the include - all custom code can be done externally allowing you to reuse it :)
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