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Create Tiled Terrain by Leon Drake

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Author: Archive | Viewed: 694 times | Language: BlitzBasic 3D | Category: Maths/Physics
Author Comments:
This is a code i wrote for my Program to create some water and Terrains. With the ability to use mesh commands like grabbing surfaces and vertexes. I also set it to tile the textures in each grid of the surface. You could also alter this code to create a surface for each tile so you can have multiple textures on this one plane.
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