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Triggerplate system for detecting intrusion events by Bill Stanbrook

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Author: Archive | Viewed: 491 times | Language: BlitzBasic 3D | Category: Maths/Physics
Author Comments:
A simple system for using the Blitz3D collision system to trigger events when a trigger entity passes through a triggerplate quad. Can be used for visibility occlusion management, spawning items and enemies, etc. Also includes a simple visibility management system in the example.
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