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aSound.bb by kochOn

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Author: Archive | Viewed: 598 times | Language: BlitzBasic 3D | Category: Sound
Author Comments:
Here is a library Ive written for my actual project. In fact, Ive needed an easy way to pause a group of sounds without stopping the background music (game pause) and to resume all sounds after. I think this library should help a lot in certain situations and I will surely expand it in the future. If you think it missed inportant functions or have an idea on how to complete this library, explain... Copy then paste this code in a new Blitz document then save as "aSound.bb". Then youll just have to include this file in your projects. (all functions are hopefully documented)
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